SQUARE Enix, developer behind popular series such as Final Fantasy, has announced that one of its full price games will be going offline.

The decision to take the game offline comes just over six months after its launch on February 28, 2022.

Owners will lose access to the game next year.

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Owners will lose access to the game next year.

As a live service game, when Babylon’s Fall goes offline in February of next year, there will be no way for fans to play the game they purchased.

With a hefty £60 ($60) price tag, the game is not discounted despite the impending closure.

Square Enix will continue to sell the game, and its in-game currency until the end of today.

Announcing the game’s closure, the official Twitter account wrote: “It is with deep regret that we are terminating the game’s service on February 28, 2023.

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“Thank you so much for your support and playing Babylon’s Fall.”.

Babylon’s Fall did poorly critically and commercially, receiving a score of 41% on gaming review aggregate website Metacritic.

The game’s player base was so low that at some points there was only one player online.

GLHF reached out to Babylon’s final faller, Dashiell Wood, for his comment on the game’s impending offline date.

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He said: “I’m devastated. Just in a complete state of shock. It’s not right that any company can do this, just take away something that I hold so dear.

“I may have been the only player, but it’s also a huge blow for gaming preservation. 

“How many future generations will now be unable to experience this cornerstone of the Platinum Games’ catalogue? 

“What happens to all the money people poured into the recent Nier crossover event? 

“I’m hoping there’s some plan to keep the game going in a single player state — which it basically was anyway — but the chances seem slim.”

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This is not the first time that an online-only game has announced the removal of the service, but Babylon’s Fall is one of the quickest to lose support.

Those who have previously purchased the game will be unable to get a refund despite the game’s short lifespan.

Written by Georgina Young on behalf of GLHF.

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This post first appeared on Thesun.co.uk

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