Dominik Diamond was drawn to It Takes Two’s depiction of a struggling couple who must work together – but discovered co-op games don’t bring out the best in him

I don’t like co-operative gaming. I am too much of a control freak to let another player screw up my good work. But I really wanted to try It Takes Two because, first, it was in every single top games of 2021 list and, second, the game is about a couple on the verge of divorce who must find a way to work together. And a little over a year ago, my wife and I were in the same situation.

In It Takes Two, the spouses become tiny dolls who must work their way through their suddenly gigantic house, solving puzzles to reunite with their weeping daughter. In real life, we did family therapy.

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